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Saturday, April 2, 2011

Godfather


The Godfather is a game developed by Headgate Studios, which is a fairly unknown company, mostly known for the Tiger Woods series. The company has been renamed to EA Salt Lake, which later developed games like Madden NFL 08, The Sims 2 Pets(Wii) and Nerf N-Strike(Wii). The Godfather can best be described as a sandbox-game with shooter elements, driven by the story of the movie.

The game starts out with a scene where a store blows up in front of a small boy. Soon after he sees how his father gets shot by a gangster and gets a clear look at him, but he is restricted from attacking him because Don Vito Corleone tells him that he'll get his revenge but that it's too early for that now. As some of you may have noticed, this is the beginning of the film. And throughout the game you'll run into these key-scenes all the time, now I haven't really checked whether or not every single one of them was actually a scene from the movie but quite a lot of them were, except for the side-missions but they mostly consist of killing some targets.

In the Godfather(game) you're a gangster and you'll get involved in all kinds of criminal activities, similar to the Grand Theft Auto series, only exception being is that the Corleone family doesn't deal drugs. But instead you extort stores, such as the local bakery, and take over illegal enterprises, such as a casino or a brothel. Racketeering is the major activity in the game, murdering your opponents and police is simply a tool to get there. Missions progress the story and give you bonuses for completing them such as money and respect, respect is used as an experience system in which you can use the points gained by leveling up on skills, so that you'll be more effective at laying waste amongst the enemy gang members. With money you can simply choose to buy out the owners of illegal enterprises, which saves you the hassle of slamming his head into the wall a couple of times before he gets the picture, stores however do need this encouragement in order for them to pay you protection money. Money also allows you to buy certain items, such as better guns and hideouts. The stores and businesses are divided amonst five families: Corleones, Stracci, Tattaglia, Barzini and Cuneo. Most of the time things are relatively peaceful and they won't fire at you, at least not on sight. But if you take away too many businesses and stores from them, you might provoke a gang war or cause them to shoot you on sight, which makes penetrating and taking over a business harder.

The graphics are fairly okay for it's time, it has a somewhat realistic look and it looks like many other games from that era. It doesn't really stand out from the crowd graphics-wise, due to the fact that the cities and the streets feel cold and dead. You'll often find yourself driving through similar looking streets without too many people walking about.

Sound-wise I have to say that the game isn't as well as one could hope for, since they only repeat the godfather theme song over and over again. There are little other songs to be found in this game. The gun-sounds do not really match the type of the gun, some guns sound way louder than they should. Another thing I found annoying in this game, was the sound of the car you're driving in, since you'll be listening to a monotone humming until you've reached your destination, and seeing as you're probably playing your own music in the background(you'll grow tired of the godfather theme song, however beautiful it may be) so creates some static noise in the background of your own songs.

To conclude this review, I had fun with this game, the amount of hours of gameplay is well worth your money, you might not spend a lot of time on it in one row since it does become boring over time due to the cold streets and cities. But I think it's safe to say that this game is worth your money, especially if you have a thing for the Godfather series.
Tuesday, January 25, 2011

Elite Forces: WWII Normandy

Elite Forces: WWII Normandy is a game created in February 2001 by Third Law Interactive and published by our big friends at ValuSoft. This game is a first person shooter. When I first saw that this game was from ValuSoft I expected it to be bad. My expectation was wrong, this game has been crapped out by Satan himself.

When first playing this game I had problems with the controls. We all know the typical controls of a first person game. W is forward, S backward, A left, D right and so on. But in this game those controls have been moved one to the right. Why?! And why is X the use button, why do they even use X. What's also funny is that you can edit those controls, with delete. That didn't work with my game, delete is now my 'explosives' button.

When I inspected the back of the box I noticed that the publisher was very fond of it. In their view the game has, and I quote: 'Adrenaline-charged warfare, state-of-the-art 3D technology and realistic lighting and environments'. Well, they're speaking the truth about the adrenaline part, your character moves way to fast to play this game regularly. The second part is ridiculous, just watch the video below. And to be fair, the third part is bullshit too, the environment looks like a painting and the only realistic lighting is complete darkness when it's 1:00 AM.

The box claims more: Advanced enemy AI including taking cover from fire. Nonsense, your enemies are almost static and if one even manages to move his legs he runs around like a beheaded chicken. They've already spawned behind cover when you enter a level, and remain there. Historical accurate weapons: Yes could be true, but that MP40 looks like it has been made at the local hardware store. What's next? A soldier trying to use a chainsaw as a weapon? Were they really that low on supplies? (contrary to what you might think, chainsaws are NOT effective weapons in wars)

The game consists of only 10 missions, which you can complete within an hour because they're all short missions with simple objectives like killing all the enemies, get from point A to B (which is almost the same as killing all enemies, there is mostly only one way to get from A to B) or destroying something by touching it. When touching something that has to be destroyed you'll see the line: 'You've destroyed the equipment'. It doesn't explode, you just get that awesome line.

There isn't much to say about the sound. The game has standard gun sounds. I was surprised that the Germans speak German. They don't say much different lines though, mostly 'hilfe' (help) when they get shot. I think I've said enough about the graphics already, but considering that it's from 2001 I shouldn't expect groundbreaking graphics.

In conclusion: I think this game has been made to honor the 101st Airborne Division, the men who were dropped behind enemy lines on June 6th 1944. But, this game is a disgrace to those brave men. This game can be fun though, but if you're drunk any game can be. I suggest you try to buy this game for a very, very low price, then go out with your friends and play this game afterwards with all your friends.



Sunday, January 16, 2011

Men of War

Men of War is a real-time tactics video game and the sequel to the 2006 game Faces of War, developed in partnership with Best Way (Soldiers: Heroes of World War II) by Digitalmindsoft and published by 1C Company, 505 Games and Aspyr Media. The game was released in 2009. The single player campaign takes place during World War II and features battles in Europe, the Soviet Union, Greece, and North Africa, across three different campaigns for the Allies, Germans and Soviets. Men of War features Japan as a new multiplayer faction.


I have never played a game like this before, it plays like a strategy game but in this one you have to micromanagement your units, which means that you have to check there inventory over time to see if they have enough ammo left for further encounters with the (mostly much larger) army of the enemy. In the prequel, Faces of War, you mostly controlled a few men while fighting large battles alongside many allies. In Soldiers: Heroes of World War II you controlled small groups fighting the enemy.

In Men of War both scenarios take place (sometimes you even play with one unit) but sometimes you have control over a complete army (100+ units) and then it's almost impossible to micromanagement all your units. In some missions you're also able to call in reinforcements, which can be infantry, tanks, artillery support or ammunition deliveries. In order to call in these reinforcements you have to get sufficient points (The amount of points required varies on the type of reinforcement you choose) and you get these points over time. Unfortunately these reinforcements are limited so in some cases you have to use tactics to defeat a larger force. For example, you can use your main force to suppress a bigger enemy force and then order a small attack force to flank them. A thing I like is that you can destroy different parts of vehicles, like the tracks of a tank. In some cases that's also the way to destroy a much stronger tank than yours. For example, a King Tiger tank is much stronger than a Sherman tank, you can't just penetrate it's hull because it's to thick for your ammo. That means that the King Tiger is much stronger than the Sherman, but it's also a lot slower. First take out the tracks, then drive around it and destroy it's engine and it's crew will burn to death. You can also sacrifice some infantry by running right towards it and throw some anti tank grenades but I don't recommend that.

The singleplayer game features 19 missions divided in three campaigns (Soviet, German and Allies). When you're just beginning with the game you can only play the Soviet campaign, when you complete it the other campaigns become available. There is also a bonus section with five extra single missions which you can play after you've completed the first campaign. It took me 35 hours to complete all missions on an easy difficulty setting. Some of the missions are really hard, especially when you have to defend a certain area against a much larger enemy. The vid below is one of these missions.

A thing that I've also never seen before in a strategy game is direct control. You can choose to directly control a single unit with keyboard and mouse, turning the game into a third person shooter.

The graphics of this game are great. You can almost destroy everything. Being suppressed by a group of enemies in a building? Just blow it up! The sound is also great, but the soundtracks can get lame over time. As you can hear in the vid there aren't many different soundtracks so you'll hear the same music over and over again.

Tired of trying the same level over and over again? You can also play multiplayer.
In multiplayer, there are 5 different factions to choose from; The United States, Commonwealth forces, Germany, Soviet Union and Japan. This game introduces a ranking system based on the ratio of a player's wins to losses with the various multiplayer factions.


In conclusion: I really had fun with this game, you should really try it when you want to play something else than the typical strategy game. The graphics are great and the game is really challenging.