The single player campaign puts the player in some of the major American operations during the Battle of Normandy, like D-Day, Carentan and Cherbourg.
Company of Heroes features two factions: The Allies and the Axis. The Allies are represented by the Americans and the Axis by the German Wehrmacht. The Americans have cheap units and are more numerous than the Germans. American tanks aren't as powerful as German tanks but their movability is higher. Their units will become stronger by killing enemies.
The Germans have more units than the Americans and they're more powerful, but also more expensive.
When starting a match you can choose your doctrine. Allied doctrines:
- Infantry Doctrine: Centered on defense and infantry support, this doctrine allows players to train infantry and build defences faster, employ heavy artillery, and call in reinforcements such as the elite US Army Rangers, or a randomized group of units with the "Battalion Reinforcement"
- Airborne Doctrine: Centered on paratroopers and air support, this doctrine allows players to deploy paratroopers, call in recon planes, and enjoy the destructive capabilities of the P-47 Thunderbolt fighter-bomber.
- Armor Doctrine: Centered on vehicles and armor support, this doctrine is slow to gain, but boast powerful abilities, such as improved vehicle production, Sherman Calliopes and the mighty M26 Pershing heavy tank.
- Defensive Doctrine: Centered on artillery and defense, this doctrine allows base structures to defend themselves against Infantry, offers bonuses for defending infantry, and allows players to call in rocket barrages and deploy the powerful Flak 88 cannons.
- Blitzkrieg Doctrine: Centered on speed and offensive operations, this doctrine allows players to speed up their military and economy, and allows players to deploy powerful assault units such as Stormtroopers and the famous Tiger I.
- Terror Doctrine: Centered on psychological warfare and destructive power, this unusual doctrine provides players with die-hard infantry and the ability to rout the enemy, be it with propaganda, devastating V1 rockets, or a single, powerful Tiger Ace.
Infantry units can occupy civilian buildings and convert a field barracks. You can create infantry units here. Infantry units can also occupy a building and use it as cover. You're able to build normal buildings with your engineers. Some available buildings are: a field barracks, supply yard and tank depots for the Americans and Krieg barracks, Sturm armory and the Wehrmacht quarters.
The graphics of this game are pretty decent. Explosions and building damage look extremely realistic and limps are flying all over the place. The sound is remarkable too, units are talking to you via walkie-talkies when they're under attack and it seems that they've used gun sounds that belong to the specific tank and gun.
This game has got several awards, most of them are game of the year awards of 2006 and best strategy game. This game is certainly worth your money, and the single- and multiplayer will keep you busy for many hours.
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