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Thursday, May 14, 2009

Charlie Blast's Territory


Charlie's Blast's Territory, a game made by Kemco, could be described best as a mix between Bomberman and a box moving game(those puzzlegames that you can find on your mobile phones and other small devices). The goal in the game is to blow up all bombs in a level and try not to blow yourself up in the process. Your character is looking like a builder with his yellow helmet and his pants just hanging low enough to see his crack.
There are 2 modes in the game, singleplayer and multiplayer.

I'll start with singleplayer. Singleplayer is where the game really stands out, it's challenging and it requires you to think before you do something. And if that's not all, you'll have to do under a certain time limit. The levels get harder and give you less time the further you get through the game. The singleplayer contains 60 levels.

Now about the multiplayer, in my opinion it's the worst part of the game, if you would happen to come across this game and you're able to buy it at a cheap price, just do it but only for the singleplayer. I shall explain why, in multiplayer the goal is too conquer more ground than your opponent, you're doing this by blowing up bombs which will color the ground beneath it to the colour of the guy who put it on fire. But there also lies the weak point, because it is just doomed to happen that everyone stacks there bombs at one place and that people are standing around the bomb that's going to set the chain reaction on, and they will all be lighting it until the time runs out and they all blow up.

Let's talk about the graphics, I didn't find the graphics very appealing in this game. The characters were all weird-looking and stereotypes. You had the builder like I mentioned, you have a pimplooking guy with sunglasses and a few other characters who were just to exaggerated.

The sound is another thing that doesn't really deserves to be mentioned, it were just simple sounds like some screaming and jumping noises. The only non-irritating music was the main screen song.

The save-function isn't that great either, it's just a password-system with 5 cards, so you have to write the codes down just like you had to do that on most NES games.

So if you like puzzlegames that you can do on your own when you have a couple of free hours in the evening, Charlie Blast's Territory is fit for you, don't pay too much for it though.

Most people know Super Mario 64, since it was one of the games which were packed with the Nintendo 64. A lot of people call it the best game on the N64. Some even call it the best platformer ever made. Any way you look at it, the game was revolutionary.

With a beautiful 3D environment Super Mario 64 took a big step ahead of the competition.
The graphics were plain and simple, but still nice. The gameplay was very great(the best part in my opinion), you could have hours of fun, while you were just jumping around, sliding, running and showing of tricks. The controls were very easy, even your great granddad could play this.

The coin and star collecting added a lot to the game, because it sort of pushed you to explore the whole level and not blaze through all of them. All the levels in this game are also challenging and sometimes even a bit too hard ( For example, Rainbow Ride, is a real pain because if you fall of the rug, it will cost you a life).

The music and the environment fitted nicely and the songs were catchy and were great composed. You could play just for hours, days, even years (I've played it for 10 years, my whole childhood). And when you defeat the the last bowser, you'll get a very nice ending. Which is worth all the playing if you ask me.

But hey, the fun's not over yet! You can still try and catch 120 stars and meet your old buddy Yoshi on the roof. And even then you can play further if you like ( Try to get the maximum amount of coins in a course, or just fly around a bit or beat all bosses again).

This game is going to take a lot of free time, but don't worry, it will be fun all the way.